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Greenhouse Environment

A small greenhouse environment I made as a personal project. The main goal of this project was to improve my 3d foliage skills. I also played around more with the post processing and light setup than usual, to make the scene more atmospheric. Textures are rough painted gradients to save time while still going for a more handpainted look. All models are done in 3dsmax, textures in photoshop and final presentation in Unity.

Walkthrough Video

Main Texture

Main Texture

Opacity Map

Opacity Map