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Soviet Propaganda Poster

To practice my knowledge of shaders in unity, I created a little 3D scene inspired by a soviet 1920's propaganda poster. Most of the texturing is done procedurally using noise (with the exception of characters and decals).

Had a lot of fun creating this one and learned a lot in the process!

For the outlines, I based myself on the following guide: https://alexanderameye.github.io/outlineshader.html

Machine Shader

Fadeout Shader

Machine Shader Breakdown

Machine Shader Breakdown

Fadeout Shader breakdown

Fadeout Shader breakdown

Reference poster

Reference poster