KIN is an atmospheric puzzle horror game where you need to navigate between two stunning worlds. This game was a student project at Digital Arts and Entertainment on which we worked for 10 weeks. Our main inspiration and references for the project were, Firewatch and Among Trees.
Download: https://thibaut-lemmens.itch.io/kin
My task in the team was prop modelling, custom animations/rigging for the fox and small technical tasks using blueprints. I was also in charge of testing out motion capture, but in the end we opted against it due to time constraints.
Team:
Environment Artist: https://www.artstation.com/kelticvermeersch
Character Artist: https://www.artstation.com/piterhillewaert
Technical Artist: https://www.artstation.com/inias_schoutteet
3D Generalist: https://www.artstation.com/stijnverstraete
Graphics Programmer: https://thibautlemmens.wixsite.com/portfolio
Gameplay Programmer: https://mateiadeodatus.com
Sound Designer: https://www.youtube.com/channel/UC5fnq
Trailer
Gameplay Trailer